Each time I sat down to play a Quest for Glory game, I walked away completely satisfied upon finishing the game. The series, which later became Quest for Glory, combined the dialogue, item hunts, and other classic story-driven goals of adventure games with the combat, magic, and character interaction of RPGs. But Hero's Quest blended the two genres together into a greater whole that I found instantly appealing. Although I have always loved role-playing games, I never really played too many adventure games. I have been a Quest for Glory fan since I played the first Hero's Quest over seven years ago.
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